Easel

@Composable
fun Easel(animatic: Animatic, mode: SceneMode = SceneMode.Story, decorator: Decorator = Decorator.None, modifier: Modifier = Modifier)(source)
@Composable
fun Easel(storyboard: Storyboard, transition: Transition<SceneFrame<*>>, mode: SceneMode = SceneMode.Story, decorator: Decorator = Decorator.None, modifier: Modifier = Modifier)(source)